Update ...
I refinded the helmet and upper arm armour. Also I resculpted a few areas, where I have to cut for the print.If somebody find the small demons let me know :D
Plague marine update
I refined a lot of shapes and learned interesting stuff about space marine lore :D
I think I'm almost done with the secondary shapes (one big part is still the helmet) But my render tests are promissing. I have to keep in mind that I would cut the model in a few pieces for printing, so everything should be as tight as possible.
I came up with a fun exercise to sharpen my current skill sets.
My goals are: "sculpting directly in pose" and "creating printable statues"
It's so not my comfort zone, I swear a lot like a sailor!
My first Statue is based on Marvels Kingpin.
But besides my yelling, this is a pure fun project :D
Here are my first WIP shots
I made a 3d printable version of my grin sculpting.
It was quite a challenge making a hollowed version. I made a hole for the fluid but also to be able to be used with a pedestal and a metal pin and therefore I hat do build inside of this model a few supports to carry the bride of the pin hole.
My last print of this head was a mess, because I misscalculated the amount of supports therefore the print got stuck and detached himself from the print bed. I updated the version with more and thicker supports, but now I have to cleanup a few areas before the color wash.
The overall print time was 6h, the size is ca 10 cm height.
Hey everyone,
For my Doom 3 Fanart Project I made a Trite too. Here is the latest texture update, rendered in UE4
The Hellknight is part of a collaboration project soo check out the awesome job of Maximilian Domsky's WIP's.He is working on the environment stuff.
https://www.artstation.com/blogs/maxdomsky/3dNq/collaborative-doom-fanart-wip-2
Cheers
Oliver
After 27h of printing, my first sculpted and printed figure is alive!
It was a weird thing, watching this print growing slowly by every hour and not knowing if the print would fail. But everything went fine and I already love the amount of details :D
I hollowed the mesh within Zbrush by hand with live booleans to have more control over all the small corners and to learn, how this stuff works. The height of this print is 22 cm.
Here are a few impressions, the mesh needs still to be sanded and painted ....